Moles

This is a simple arcade-style idle tapping game inspired by the classic Whack-A-Mole. Don’t let any of the moles escape. Hit as many moles as you can within 120 seconds. Don’t let any of the moles escape. Starting the Game On the welcome screen, click Play to start. Your web browser automatically saves your high score. You can view your high score just above the play button at the bottom center of the welcome screen. Game Controls Desktop Left-click on a mole with your mouse to hit it with a mallet. Touchscreen Devices Tap on the moles with your fingers to hit them with a mallet. Controls and Indicators (Top Row, Left to Right) Score Remaining lives Timer Game Play Basic Rules Try to hit as many moles as you can within 120 seconds. Moles will appear from one of the six holes visible on the screen. Left-click or tap on a mole to hit it when it surfaces. Be quick, as the moles will retreat underground if not hit in time. Lives You start with 3 lives, represented by hearts at the top center of the screen. You lose a life each time you miss a mole. If you lose all your lives, it's game over. Scoring Each mole you hit earns 1 point. Compare your latest and highest scores on the game over screen

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Game Information
  • Mouse/Touchpad: Most HTML5 games use the mouse or touchpad for primary interactions. For example:
    • Click: Click to select options, start the game, or perform actions like shooting or jumping.
    • Drag and Drop: For games involving dragging elements, hold the left mouse button and move the mouse to drag objects.
  • Keyboard: Some games might require keyboard input. Common controls include:
    • Arrow Keys (↑, ↓, ←, →): Move your character, navigate menus, or control in-game movement.
    • Spacebar: Often used for actions like jumping, shooting, or pausing the game.
    • Enter/Return: Start the game or confirm selections.
    • Esc: Pause the game or access the game menu.
  • Game Objectives:
    • Read the game’s objective, usually provided on the start screen or within a tutorial.
    • Follow any in-game prompts or tutorials that guide you through the first few levels or actions.